This week Mason unveils a new suggested method for constructing your cube to keep it fresh and give you literally thousands of different possible draft archetypes to choose from, all while never taking apart your cube to add or subtract cards!
Introducing the “Rubik’s Cube!” It’s a cube made up of many smaller cubes!
The general idea is to build a bunch of 15, 30, or 45 card packages that you then choose from to smash together to create the cube you are going to draft with on any given night. Imagine Combo twin as a 15 card package. and Mono black aggro as a 30 card package. Smash them together with the 45 card land package, the 15 card Power package, the 30 card storm package, the 45 card green midrange package, and several endlessly possible others to make up your 360 cube. Then next week, choose several different packages and draft with those instead! It’s the ever rotating, ever evolving, ever shift cube!
Find out the details, pitfalls, and benefits of designing your cube this way. Ryan Adams guest stars again on this episode, providing some much needed math and asking some very important questions, keeping mason grounded in reality. Alec gives his rebuttal for such a complicated building method, and Josh provides insight as to the possibilities for designing your first cube this way.
Ride along on the crazy train with the guys as they try to solve this puzzle!
This week’s episode is actually a late comer. We recorded this in the beginning of april, but ended up posting the Amonkhet review first due to it’s relevance at the time.
This episode wraps up the Horror cube discussion with a review of the inaugural drafts. The guys and their playgroup had a few jarring revelations during the draft and subsequent matches. The aggro decks in the format were exceedingly fast and overrepresented. They analyze why this caught them by surprise, what the possible changes should be, and discuss some of the other surprise decks in the format.
They also comment on Josh’s extravagant presentation of the Horror Cube’s first draft (pictures to come soon).
Enjoy this in depth discussion of how drafting a new cube can be, and how to make drastic changes to fix inherent design flaws. And look forward to next week’s episode on a completely new take on designing a cube!
Your friendly neighborhood trio returns with their insight on Amonkhet and its applications for cube!
Clocking in at a massive 4 hours, Alec, Mason and Josh cover everything from peasant and tribal, to underpowered, rare and streamlined Legacy/Vintage cubes, the guys discuss it all. Find out what you should be considering for your cube from Magic’s latest set!